Progression
As the character progresses through levels, their Might grows stronger.
Instance modes, and thus the final reward of the instance, depend on the Might of the party that enters. To get the most out of a character's Might, it is therefore a good idea to get relevant AAs before leveling up further.
Might Table
Level 1-44 0
Level 45-52 1
Level 53 2
Level 54 3
Level 55 4
Level 56 5
Level 57 6
Level 58 7
Level 59 8
Level 60 10
Level 61 13
Level 62 16
Level 63 20
Level 64 25
Level 65 40
Level 66 60
Level 67 80
Level 68 100
Level 69 120
Suggested Might
Your party's Might is the sum of all character's Might. If your party meets the suggested Might, your instance is labelled normal and you get the default chest reward intended for the encounter. Normal is always high enough to receive a legendary treasure chest, if the event features it.
You may exceed the suggested Might. However, the more you exceed it, the lesser the chest reward. If you exceed slightly, the instance is labelled normal-, at 200% of the suggested Might, it is labelled easy. If you exceed further, your instance will eventually be labelled trivial and there is no chest reward. You cannot request an instance with more than 400% of the suggested Might.
If you defeat an encounter with a lower amount of Might than suggested, you get a higher reward. At 50% of the suggested Might, your instance is labelled hard.
Instances that are classified as "Raid", such as "Vex Thal Raid" are particularly difficult and allow for an increased amount of Might: its suggested Might corresponds to 20 times the Might of player of that era, e.g. 20 times 10 Might = 200 for the "Vex Thal Raid" instance, whereas the regular "Vex Thal" instance only suggests 100 Might.
Era : Suggested Might
Group/Raid Progression Targets
Normal (example)
Hard (example)
T0 - Classic : 0
Maximum Might: 0
Required Level: 25
Queen Ahex`Ka, Permafrost (T0) - optional, no flag
Lord Elgnub + Tranixx Darpaw, Blackburrow 2.0 (T0) - optional, no flag
any level 25-44
T1 - Classic : 6
Minimum Might: 1
Required Level: 45
unlocks level 55
Lady Vox Permafrost (T1)
Lord Nagafen, Nagafen's Lair (T1)
The Ghoul Lord, Lower Guk (T1)
6x52 (Normal)
3x52 (Hard)
T2 - Classic Planes : 30
Minimum Might: 4
Required Level: 46
unlocks level 59
Cazic Thule, Plane of Fear (T2)
Innoruuk, Plane of Hate (T2)
6x55 (Normal+)
9x55 (Normal-)
6x54 (Hard-)
9x53 (Hard-)
T3 - Kunark : 50
Minimum Might: 7
Required Level: 51
unlocks level 60
Venril Sathir, Karnor's Castle (T3)
Trakanon, Sebilis (T3)
Overking Bathezid, Chardok (T3)
Lady Vox' Sister, Permafrost (T3) - optional, same flag as Lady Vox
6x59 (Normal)
9x56 (Normal)
6x56 (Hard-)
9x54 (Hard-)
6x55 (Hard)
T4 - Velious : 75
Minimum Might: 10
Required Level: 51
unlocks Luclin solo instances
Giant's Path:
Velketor the Sorcerer, Velektor's Labyrinth (T4)
King Tormax, Kael (T4)
The Final Arbiter, Sleeper's Tomb (T4)
Dragon's Path:
Zlandicar, Dragon Necropolis (T4)
Lord Yelinak, Skyshrine (T4)
Vulak'Aerr, Temple of Veeshan (T4)
6x60 (Normal+)
9x60 (Normal-)
6x59 (Hard-)
T5 - Luclin : 100
Suggested Might for raid: 200
Minimum Might: 13
Required Level: 51
unlocks level 62
Inquisitor Seru, Sanctus Seru (T5)
Emperor Ssraeshza, Ssraeshza Temple (T5)
Korucust, Halls of Betrayals (Chardok B) (T5) - optional
Aten Ha Ra, Vex Thal (T5 / Raid T5) - requires Emperor Ssraeshza's flag
6x60 (Normal+)
10x60 (Normal)
Raid: 20x 60 (Normal)
6x60 (Hard-)
T6 - Dragons & Idols : 200
Suggested Might for raid: 400
Minimum Might: 16
Required Level: 55
unlocks level 65
unlocks Planes of Power solo instances
Avatar or War, Kael (T6)
Phara Dar, Veehan's Peak 2.0 (T6 / Raid T6)
9x62 (Normal+)
12x62 (Normal)
18x60 (Normal)
9x61 (Hard-)
T7 - Planes of Power : 500
Minimum Might: 80
Required Level: 60
unlocks level 66
Fabled Lord Nagafen, Fabled Nagafen's Lair (T7-) - optional, same flag as Lord Nagafen
Fabled Venril Sathir, Fabled Kanor's Castle (T7) - optional, same flag as Venril Sathir
Quarm, Plane of Time (T7+)
9x65 (Normal+)
12x65 (Normal)
7x65 + 2x60 (Hard-)
T8 - Gates of Discord : 750
Minimum Might: 120
Required Level: 64
unlocks level 67
Primal Ukun Warhound, Yxtta (T8-) - optional
The Keeper of the Altar, Ikkinz 4 (T8-) - optional
LDoN Custom: Ancient Seer Venos, Spider Den (T8+)
Zun`Muram Tkarish Zyk, Txevu (T8+) - return his Soul Essence, only drops in Normal or higher
Tunat`Muram Cuu Vauax, Tacvi (T9-)
9x66 (Normal+)
12x66 (Normal)
4x66 + 5x65 (Hard-)
6x66 (Hard)
T9 - Omen of War : 1000
Suggested Might for raid: 1600
Minimum Might: 160
Required Level: 65
unlocks level 68
Custom LDoN: Ancient Warlord Petrad, Spider Den (T9)
Arch Magus Vangl, Anguish (Raid T9)
Custom LDoN: Summoran, Bloodied Quarries (T9+)
Raid: Overlord Mata Muram, Anguish (Raid T10-) - not required to unlock 68, but part of progression to 69
9x67 (Normal+)
12x67 (Normal)
3x67 + 6x66 (Hard-)
6x67 (Hard)
T10 - Prophecy of Ro : 1250
Suggested Might for T9: 1000
Minimum Might: 200
Required Level: 65
part of progression to 69
T9: Daosheen the Firstborn, Skylance (9+)
T9: Help Eodue the Pure, Theatre of Blood (9+)
T9: Mad Mary-Anne, Theatre of Blood (9+) - optional
Sullon Zek, Razorthorn, Tower of Sullon (T10-)
Mayong's Confidants + Bat Keeper, Deathknell (T10-)
Ayonae Ro, Deathknell (T10)
Custom LDoN: Nightrage Sanguinarch, Chambers of Eternal Affliction (T10+)
12x68 (Normal)
9x67 (Hard-)
T10 Raid - Fabled PoP : 2000
Minimum Might: 200
Required Level: 65
part of progression to 69
Raid: The Fabled Agnarr The Stormlord, Fabled Bastion of Thunder (Raid T10)
Raid: The Fabled Skal's Waking Nightmare, Fabled Plane of Disease (Raid T10)
Raid: The Fabled Saryrn, Fabled Plane of Torment (Raid T11-)
20x68 (Normal)
12x68 (Hard-)
T11 Raid - Fabled PoP : 2400
Minimum Might: 200
Required Level: 66
Raid: The Fabled Lord Mithaniel, Fabled Temple of Marr (Raid T12-)
Raid: The Fabled Solusek Ro, Fabled Tower of Solusek Ro (Raid T12-)
Raid: Rallos, The Fabled Warlord, Fabled Plane of Tactics (Raid T12-)
20x69 (Normal)
12x69 (Hard-)
T12 Raid - Fabled PoP : 3000
Minimum Might: 200
Required Level: 67
Raid: The Fabled Fennin Ro, Fabled Plane of Fire (Raid T13-) - no flag
24x69 (Normal)
12x69 (Hard)
Solo / Duo Instances
Tier 1 and 2 Solo instances can only be requested by solo players.
Tier 3 an higher Solo/Duo instances can be requested by solo players of parties of 2. Both party members must be flagged.
Tier : Suggested Might
Solo Targets
Easy
Normal
Hard
Classic : 1
Minimum Might: 1
Required Level: 45
unlocks level 55
GrimClaw, North Karana (Solo T1)
Allizewsaur, Ocean of Tears (Solo T1) or The Fabled Allizewsaur (Solo T2)
52 (Normal)
Classic, Part II : 5
Minimum Might: 1
Required Level: 46
unlocks level 59
Cazel, Oasis of Marr (Solo T2)
Phinigel Autropos, Kedge Keep (Solo T2)
55 (Normal)
53 (Hard)
Kunark : 8
Minimum Might: 2
Required Level: 51
unlocks level 60
Gorenaire, Deadlands (Solo/Duo T3)
Ixiblat Fer, Burning Woods (Solo/DuoT3)
59 (Normal)
2x54 (Normal)
55 (Hard)
Velious : 10
Minimum Might: 4
Required Level: 51
unlocks level 61
unlocks Luclin group instances
Narandi the Wretched, Great Divide (Solo/Duo T4)
Mistress Latazura, Siren's Grotto (Solo/Duo T4)
60 (Normal)
2x56 (Normal)
56 (Hard)
Luclin : 14
Minimum Might: 5
Required Level: 55
unlocks level 62
Doomshade, Umbral Plains (Solo/Duo T5)
Grieg Veneficius, Grieg's End (Solo/Duo T5)
61 (Normal)
2x57 (Normal)
58 (Hard)
Dragons & Idols : 20
Minimum Might: 6
Required Level: 55
unlocks level 65
unlocks Planes of Power group instances
Grel Strongboom, Broodlands (Solo/Duo T6)
Tirranun, Tirranun's Delve (Solo/Duo T6)
62 (Normal+)
2x60 (Normal)
60 (Hard)
Planes of Power : 80
Minimum Might: 10
Required Level: 60
unlocks level 66
Bertoxxulous, Crypt of Decay (Solo/Duo T7-) - flag only available in Normal or higher
Fabled Lady Vox, Fabled Permafrost (Solo/Duo T7+) - flag only available in Normal or higher
2x65 (Normal)
65 (Hard)
Dragons of Norrath : 120
Minimum Might: 25
Required Level: 64
unlocks level 67
Rikkukin the Defender, The Ascent (Solo/Duo T8+)
Matriarch Shyra, The Lodge (Solo/Duo T8+)
Circle of Drakes, The Nest (Solo/Duo T8+)
2x66 (Normal)
66 (Hard)
Omens of War : 160
Minimum Might: 40
Required Level: 65
Mastery of Versatility, Muramite Proving Grounds (Solo/Duo T9-) - no flag
2x67 (Normal)
2x65 (Hard)
Prophecy of Ro : 200
Minimum Might: 40
Required Level: 65
part of progression to 69
Ar'yer the Warlord, Sverag (Solo/Duo T10-)
The Corruption of Ro, Tunare's Shrine (Solo/Duo T10-)
2x68 (Normal)
2x66, (Hard-)
Modes
(group instances)
There are four main modes: Trivial, Easy, Normal and Hard. To soften the transitions a bit there are the +/- version of the modes. Normal-mode corresponds to the suggested Might for the instance. Easy-mode means you can show up with up to 200% of the suggested Might. Hard mode means you only use 50% of the suggested Might.
T1
T2
T3
T4
T5
T6
T7
T8
T9
Trivial
400%
24
120
200
300
400
800
2000
3000
4000
-
Easy
+
200%
14
12
9
72
60
48
120
100
80
180
150
120
240
200
160
480
400
320
1200
1000
800
1800
1500
1200
2400
2000
1600
-
Normal
+
100%
7
6
4
36
30
24
60
50
40
90
75
60
120
100
80
240
200
160
600
500
400
900
750
600
1200
1000
800
-
Hard
+
50%
3
1
18
15
9
30
25
15
45
37
22
60
50
30
120
100
60
300
250
150
450
375
225
600
500
300